Adds a new entity to scene with an initial position
and scales it using scale
.
This function returns the new entity ID.
// full sized crate AddScaledEntity("crate.ent", vector3(200,200,0), 1.0f); // half sized crate AddScaledEntity("crate.ent", vector3(200,300,0), 0.5f); // double sized crate AddScaledEntity("crate.ent", vector3(200,400,0), 2.0f);