Functions that control resource management states.
Title | Description |
---|---|
ArePersistentResourcesEnabled | Returns |
EnablePreLoadedLightmapsFromFile | Toggles pre rendered lightmaps. If the scene has pre rendered lightmaps, the engine will... |
ReleaseResources | Release all graphic and buffered audio resources loaded so far. ... |
SetFastGarbageCollector | Toggles the faster incremental garbage collecting. When the fast garbage collector is... |
SetPersistentResources | Toggles persistent resources. More about resource... |