SetAmbientLight /Environment and display

void SetAmbientLight(vector3 color)

Sets the ambient light color. x, y and z attributes are used as R, G and B. Normally ranges between 0 and 1.

vector3 green(0,1,0);
SetAmbientLight(green);
vector3 completelyDark(0,0,0);
SetAmbientLight(completelyDark);
vector3 fullBrightness(1,1,1);
SetAmbientLight(fullBrightness);