Returns the current background color in a 32-bit pixel format (e.g. 0xFFFF0000
or ARGB(255,255,0,0)
). The background color is used to fill the entire back-buffer at the beginning of every frame.
uint black = 0xFF000000; uint white = ARGB(255,255,255,255); uint bgColor = GetBackgroundColor(); if (bgColor == black) print("too dark!"); if (bgColor == white) print("too bright!");