Time utilities.
Title | Description |
---|---|
GetLastFrameElapsedTime | Returns the amount of milliseconds elapsed during the latest game frame. ... |
UnitsPerSecond | Returns the approximate distance that an object should move during the current frame to keep a... |
GetTimeF | Returns the current elapsed time in milliseconds. The timer starts running when the application... |
GetTime | Returns the current elapsed time in milliseconds. The timer starts running when the application... |
GetFPSRate | Returns the current FPS rate. ... |