Functions to handle file reading and writing.
Title | Description |
---|---|
FileExists | Returns if... |
FileInPackageExists | Returns if... |
GetAbsolutePath | Returns the absolute path of string str =... |
GetStringFromFileInPackage | Returns the entire content from a file as a string. This function looks for the file in the game... |
GetStringFromFile | Returns the entire content from a file as a string. If it fails, an empty string is... |
GetResourceDirectory | Returns the full path to the directory where the game is getting its resources from (with a slash... |
GetGlobalExternalStorageDirectory | Returns the full path to the directory where the game should store files such as player... |
GetExternalStorageDirectory | Returns the full path to the directory where the game should store files that can be shared among... |
SaveStringToFile | Saves |