void Clear() /ETHEntityArray

Clears the array releasing all its handles.

ETHEntityArray zombies;

GetEntityArray("zombie.ent", zombies);
print("The array has " + zombies.Size() + " zombies!");

zombies.Clear();
print("The array has " + zombies.Size() + " zombies!");

Output:

The array has 15 zombies!
The array has 0 zombies!