bool SetUInt(string name, uint value)/ETHEntity

Sets a custom uint variable to the entity. This method will overwrite both type and value if another data with the same name exists.

Sample:

entity.SetUInt("bagSlots", 15);
print("Our beloved character has " + entity.GetUInt("bagSlots") + " slots in his bag");

Output:

Our beloved character has 15 slots in his bag