GetSpriteSize /Drawing

vector2 GetSpriteSize(string fileName)

Returns the sprite bitmap actual size in pixels.

Sample:

void onSceneLoaded()
{
	// load a 256x256 sprite
	LoadSprite("animations/animated_sprite_256x256.png");

	vector2 size = GetSpriteSize("animations/animated_sprite_256x256.png");
	print("frame width:  " + size.x);
	print("frame height: " + size.y);
}

Output:

frame width:  256
frame height: 256