All game resources must be placed in their correct directory. The engine will not search for media files placed randomly. Files must be stored as shown below:
Element | Directory |
Entity sprites | <my-project>/entities/ |
Entity sprite normalmaps | <my-project>/entities/normalmaps/ |
Particle bitmaps | <my-project>/particles/ |
Sound Effects | <my-project>/soundfx/ |
*.par files | <my-project>/effects/ |
*.esc files | <my-project>/scenes/ |
*.ent files | <my-project>/entities/ |
<my-project>.ethproj | <my-project>/ |
main.angelscript | <my_project>/ |
app.enml | <my_project>/ |
As a new project is created (File
> New project
in the projects tab), Ethanon Editor creates all directories and copies all necessary files automatically into it.